LottieFiles

Announcements

Jan 5, 2024

Better Nested Scenes and UI Experience

In this update, we added custom cursors, context menus, and visual feedback. Improvements include better scene names, and a simplified appearance. The software also fixed bugs related to multi-selection, playhead position, and canvas updates.


🎉 What's new
  • Right-clicking a nested scene in the canvas will now show a context menu identical to the one in the timeline.

  • Introduced custom cursors to enhance the user interface experience.

  • Added visual feedback on the drop area in the upload section.


🔧 Improvements
  • Improved scene names and transform control visibility with the player.

  • Select layers as soon as they are touched, and highlight layers in the selection.

  • Refactor of the timeline component to minimize component renders.

  • Simplified the appearance of a nested scene or a group.

  • Changed appearance list to be virtualized for improved performance.

  • Colors for active vertex have been updated for better visibility.

  • The highlighted node on the timeline will not change anymore when the user is dragging.

  • Updated copy and URLs for feature support in documentation and interfaces.

  • Changed get started Lottie and SVG for a fresh look.


🪲 Bug fixes
  • Fixed the issue where the shape jumps out of screen when clicked.

  • Addressed an issue with duplicate items causing confusion.

  • Corrected multi-selection issues on the layers' panel, scaling multiple objects, and unintentional multi-selection.

  • Fixed playhead position when scene duration is updated.

  • Addressed a bug where the object jumps on the first drag.

  • Resolved rendering not displaying items when the root level has a significant number of layers.

  • Fixed a regression where the property panel didn't update after undo/redo actions.

  • Corrected the display issues of the right-click menu on the timeline, including the incomplete display and incorrect positioning.

  • Fixed an issue where the canvas was not updating correctly on keyframe changes.


In this update, we added custom cursors, context menus, and visual feedback. Improvements include better scene names, and a simplified appearance. The software also fixed bugs related to multi-selection, playhead position, and canvas updates.


🎉 What's new
  • Right-clicking a nested scene in the canvas will now show a context menu identical to the one in the timeline.

  • Introduced custom cursors to enhance the user interface experience.

  • Added visual feedback on the drop area in the upload section.


🔧 Improvements
  • Improved scene names and transform control visibility with the player.

  • Select layers as soon as they are touched, and highlight layers in the selection.

  • Refactor of the timeline component to minimize component renders.

  • Simplified the appearance of a nested scene or a group.

  • Changed appearance list to be virtualized for improved performance.

  • Colors for active vertex have been updated for better visibility.

  • The highlighted node on the timeline will not change anymore when the user is dragging.

  • Updated copy and URLs for feature support in documentation and interfaces.

  • Changed get started Lottie and SVG for a fresh look.


🪲 Bug fixes
  • Fixed the issue where the shape jumps out of screen when clicked.

  • Addressed an issue with duplicate items causing confusion.

  • Corrected multi-selection issues on the layers' panel, scaling multiple objects, and unintentional multi-selection.

  • Fixed playhead position when scene duration is updated.

  • Addressed a bug where the object jumps on the first drag.

  • Resolved rendering not displaying items when the root level has a significant number of layers.

  • Fixed a regression where the property panel didn't update after undo/redo actions.

  • Corrected the display issues of the right-click menu on the timeline, including the incomplete display and incorrect positioning.

  • Fixed an issue where the canvas was not updating correctly on keyframe changes.


In this update, we added custom cursors, context menus, and visual feedback. Improvements include better scene names, and a simplified appearance. The software also fixed bugs related to multi-selection, playhead position, and canvas updates.


🎉 What's new
  • Right-clicking a nested scene in the canvas will now show a context menu identical to the one in the timeline.

  • Introduced custom cursors to enhance the user interface experience.

  • Added visual feedback on the drop area in the upload section.


🔧 Improvements
  • Improved scene names and transform control visibility with the player.

  • Select layers as soon as they are touched, and highlight layers in the selection.

  • Refactor of the timeline component to minimize component renders.

  • Simplified the appearance of a nested scene or a group.

  • Changed appearance list to be virtualized for improved performance.

  • Colors for active vertex have been updated for better visibility.

  • The highlighted node on the timeline will not change anymore when the user is dragging.

  • Updated copy and URLs for feature support in documentation and interfaces.

  • Changed get started Lottie and SVG for a fresh look.


🪲 Bug fixes
  • Fixed the issue where the shape jumps out of screen when clicked.

  • Addressed an issue with duplicate items causing confusion.

  • Corrected multi-selection issues on the layers' panel, scaling multiple objects, and unintentional multi-selection.

  • Fixed playhead position when scene duration is updated.

  • Addressed a bug where the object jumps on the first drag.

  • Resolved rendering not displaying items when the root level has a significant number of layers.

  • Fixed a regression where the property panel didn't update after undo/redo actions.

  • Corrected the display issues of the right-click menu on the timeline, including the incomplete display and incorrect positioning.

  • Fixed an issue where the canvas was not updating correctly on keyframe changes.